Sara Molina's profile

Battlefield landscape

Created several trees, puddle material and grass. Also added scattered plants and flowers.
  Short scene evolution.
- Modeling and UVW done in 3ds Max.
- High poly details done in Zbrush.
- Texturing and baking done in Substance Painter.
- Scene, lighting, environment materials and render done in Blender.

2048 x 2048 textures. Game ready asset
Battlefield landscape  -  Done in 2024
Battlefield landscape
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Battlefield landscape

Published: